BattleTech: Technical Readout – Prototypes (2011)

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Spielzeit: 120
Mindestalter: 14
Spieleranzahl: 2 - 6
Verlag: Catalyst Game Labs
Spiel-Designer: Craig Reed, Herbert A. Beas II, Mike Miller, John Haward, Ben Rome, William J. Gauthier, Joel Steverson, Daniel Isberner, Craig Erne, Joshua Franklin, Paul Sjardijn, Geoff Swift, Jason Hansa, Luke "Jellico" Robertson, Ken Horner, Chris Smith, Chris Wheeler, Nick Marsala
KÜnstler: Seth Kurbound, Brent Evans, Shane Hartley, Ray Arrastia, David White, Anthony Scroggins, Alex Iglesias, Justin Nelson, Matt Heerdt, Steve Walker, Matthew Plog, Eric Ou, Chris Lewis, Stephen Huda
Mechaniken: Role Playing, Hexagon Grid, Dice Rolling, Variable Player Powers
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Publisher Blurb:

The March of Progress
The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities - a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come... but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.

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ag.gameitem.lastUpdated: 2025-04-25 18:38:01.832